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These are my old Quake 3 tutorials, from five years ago.


Low-poly modeling in 3dsMax 4

Mostly for newbies, except the additionnal advices on the last page which might be usefull to everyone.


Exporting from 3dsMax to Quake 3

A small tutorial explaining what to do once you've built, mapped and (possibly) animated a model for Quake 3 Arena. For advanced users only.


Mapping with UVW Unwrap

Again, advanced users only.