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[ Head close up ]High-Poly2004



[ Body ]High-Poly2004

Wire, random poses



[ Gargoyle ]High-Poly2004


Wire, 3dsMax, zBrush, Texture





[ Agent 26 ]High-Poly2003


Second attempt at highpoly modeling.
Inspired by Jake Parker's "Agent26" character.



[ Gladiator ]Triangles: 16222001


The texture was painted by SnakeGrunger.



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(Unreal Championship characters)